著者
広瀬 正幸 伊藤 琢巳 松原 仁 Masayuki Hirose Takumi Ito Hitoshi Matsubara
雑誌
人工知能学会誌 = Journal of Japanese Society for Artificial Intelligence (ISSN:09128085)
巻号頁・発行日
vol.13, no.3, pp.452-460, 1998-05-01

Several techniques have been developed to solve puzzle problems in conventional AI, but there are few attempts to compose problems automatically by computers. Tsume-Shogi, a mating problem of Japanese Chess, is a kind of puzzles that is created and solved according to specific rules. This paper presents a system to compose Tsume-Shogi problems by reverse method. The search space increases enormously when the reverse method is adopted, but we can reduce it by using some constraints. We conducted several experiments with our method to compose Tsume-Shogi problems and showed that our system could compose some good short Tsume-Shogi problems and some special Kyuku-Tsume problems.

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人工知能と言えるかどうかは分かりませんが、コンピュータに詰将棋を創作させる試みは20年以上前にすでに行なわれていて、ある程度のレベルの創作が出来ています。 逆算法による詰め将棋の自動創作 広瀬正幸・伊藤琢巳・松原仁 https://jsai.ixsq.nii.ac.jp/ej/?action=repository_uri&item_id=4519&file_id=22&file_no=1

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