著者
三池 克明
出版者
佐久大学信州短期大学部
雑誌
佐久大学信州短期大学部紀要 = Bulletin of Shinshu Junior College, Saku University (ISSN:21880328)
巻号頁・発行日
vol.26, pp.13-21, 2015-03

The purpose of this study is the utilization to education of the RPG(Role-Playing Game). The RPG proceeds in roleplaying and conversation between participants. The author analyzed a provided keyword by brainstorming to RPG players. As a result, The author revealed the possibility that capitalize on interpersonal communication and liberal arts education.
著者
三池 克明
出版者
佐久大学信州短期大学部
雑誌
佐久大学信州短期大学部紀要 = Bulletin of Shinshu Junior College, Saku University (ISSN:21880328)
巻号頁・発行日
vol.28, pp.8-15, 2016-03

The author study a method to utilize RPG(role playing game)for education. In past study, the liberal arts education was able to find the possibility that could conjugate by the research on consciousness of RPG experts. However, it is not found about the process and the dificulty to improve playing the RPG. Therefore, in this paper, the author report the research on consciousness of the RPG beginner.The author study a method to utilize RPG( role playing game) for education. In past study, the liberal arts education was able to find the possibility that could conjugate by the research on consciousness of RPG experts. However, it is not found about the process and the dificulty to improve playing the RPG. Therefore, in this paper, the author report the research on consciousness of the RPG beginner.
著者
三池 克明
出版者
佐久大学信州短期大学部
雑誌
佐久大学信州短期大学部紀要 = Bulletin of Shinshu Junior College, Saku University (ISSN:21880328)
巻号頁・発行日
vol.28, pp.8-15, 2016

The author study a method to utilize RPG(role playing game)for education. In past study, the liberal arts education was able to find the possibility that could conjugate by the research on consciousness of RPG experts. However, it is not found about the process and the dificulty to improve playing the RPG. Therefore, in this paper, the author report the research on consciousness of the RPG beginner.The author study a method to utilize RPG( role playing game) for education. In past study, the liberal arts education was able to find the possibility that could conjugate by the research on consciousness of RPG experts. However, it is not found about the process and the dificulty to improve playing the RPG. Therefore, in this paper, the author report the research on consciousness of the RPG beginner.
著者
三池 克明
出版者
佐久大学信州短期大学部
雑誌
佐久大学信州短期大学部紀要 = Bulletin of Shinshu Junior College, Saku University (ISSN:21880328)
巻号頁・発行日
vol.26, pp.13-21, 2014

The purpose of this study is the utilization to education of the RPG(Role-Playing Game). The RPG proceeds in roleplaying and conversation between participants. The author analyzed a provided keyword by brainstorming to RPG players. As a result, The author revealed the possibility that capitalize on interpersonal communication and liberal arts education.