著者
徳久 悟 吉野 弘一 小幡 光一 遠藤 志津子 岩崎 花梨 武田 港 柴崎 美奈 神山 洋一 南澤 孝太
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.20, no.1, pp.3-14, 2015

Not only in Japan but also in other countries, there are some case studies in the museum using virtual reality and augmented reality technologies. Based on this trend, Toppan Printing Co., Ltd. developed Toppan VR which a method to show digital archive data, and have organized the Museum Theater with Tokyo National Museum (Tohaku). This research designed a service on The Great Map of Japan (Inouzu) in order to expand the user experience in the museum as well as to solve some issues extracted through operational experiences. This service designed 4 touch points on Inouzu, an interactive map viewer, a VR movie "Map of Japan created by Ino Tadataka" at Museum Theater, a workshop on pace countings, Special exhibition "Map of Japan created by Ino Tadataka" at Heiseikan Thematic Exhibition Room, and aligned them. As a result of the evaluation tests, this service changed passive experiences on the Museum Theater to more subjective experiences, and achieved more effective linkage between the Museum Theater and the exhibition.

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