著者
武田 十季 新島 有信 佐藤 隆
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.25, no.4, pp.319-325, 2020-12-25 (Released:2020-12-25)
参考文献数
24

Enhancing a user’s sense of presence and immersion with haptic technologies has recently been getting increasing attention in virtual reality. Yet while several devices that use wind as a haptic modality have been proposed, it is difficult to precisely and quickly control the stimulation of the wind. In this study, we tackle creating an illusion of wind blowing with multiple air cannons that provides low-latency tactile sensations based on the perception of apparent tactile motion. We conducted an experiment to investigate the occurrence of the wind blowing sensation and the optimal parameters. Based on the results, we have exhibited a demonstration by synchronizing with the sound source movement to show the possibility of creating a sense that virtual objects passed in front of the participants.