著者
蘇 明仙
出版者
九州大学
雑誌
Comparatio (ISSN:13474286)
巻号頁・発行日
vol.6, pp.xli-liii, 2002

This paper focuses on the double aspect in Oe Kenzaburo's "Contemporary Game". We first studied how far Japanese myths were used in village folklore in order to give the folklore 'mythicality', and how Oe Kenzaburo used these myths as factors which allow a double reading of his book We also paid attention to how the history and the myth of village=nation=microcosmos' as a periphery facing its center, have a double aspect in the expression of 'structural totality'.