- 著者
-
小林 茂
遠藤 孝則
蛭田 直
赤羽 亨
- 出版者
- 日本デザイン学会
- 雑誌
- デザイン学研究. 研究発表大会概要集 (ISSN:09108173)
- 巻号頁・発行日
- no.56, pp.66-67, 2009-06-20
- 被引用文献数
-
1
It has been noted that in recent years collaborations between designers and engineers will be key to developing products that provide rich user experiences. However, there are gaps between designers and engineers. We have been trying to develop a common language through designing toolkits and workshops. In this paper, we will introduce our activities and experiences: Funnel toolkit and physical computing workshops for designers, engineers and students. By using the Funnel toolkit and experiencing workshops, designers will be able to handle events in "the physical" in the same manner as events in the GUI world, and develop working prototypes in a short time. We also mention future possibilities of our methods.