- 著者
-
Youetsu SATO
Tadahiro FUJIMOTO
Kazunobu MURAOKA
Norishige CHIBA
- 出版者
- The Society for Art and Science
- 雑誌
- 芸術科学会論文誌 (ISSN:13472267)
- 巻号頁・発行日
- vol.3, no.4, pp.224-234, 2004 (Released:2008-07-30)
- 参考文献数
- 29
- 被引用文献数
-
1
3
Non-photorealistic rendering has become an important research topics in computer graphics in recent years. We have previously proposed a non-photorealistic rendering method to generate Suibokuga-like images of trees. This method was suitable only for representing trees in Mokkotsuho paintings because the images were generated from three-dimensional skeleton data. In this paper, we propose a method to generate Suibokuga-like images of arbitrary objects from three-dimensional geometric models, such as polygonal models. The proposed method realizes Kou, Ten, and Shun brush stroke techniques for creating Sensenbyoho paintings, which are a typical Suibokuga style for representing landscapes. Moreover, the images can be generated from arbitrary viewpoints and light source information. The ability of this method is demonstrated by showing various example.