New paper out!
"Taiko vs bongo : Taiko no Tatsujin, Donkey Konga, and Japaneseness in their European Distribution"
In #ReplayingJapan
Coauthored with @bea_pzapata
#gamestudies #japan #openaccess
https://t.co/dksyoo55ao https://t.co/NwOuWOOKZb
New publication: "Otocky: Adventures in Improvisational Musicking", in the Journal of Replaying Japan Vol. 5. Link: https://t.co/V3dBx9dwNl
This paper synthesizes 10 years of my research on Otocky, truly a stepping stone in game music. #ludomusicology #gamemusic https://t.co/9r5ZJm938L
This picture scroll from the early Edo period depicts events of the year and seasonal games in Kyoto. In the picture for January, children are playing vigorously, hitting a ball with a broom and a toy called a buriburi. #ndldigital https://t.co/A11wugut1n https://t.co/BsA9sasVyv
The perfect Christmas present from Japan Review. I started this translation (an 18th c. Shinto/Buddhist/Shugendo text) in the PhD years. It speaks to religion-making in the Edo period with all the regional interests, economics, and dicey politics thrown in https://t.co/vmD5BW4vLU
So Digimon is back with an applewatch to beat Pokémon Go? And it uses crossmedia toys? There is one thing left to do: read my paper on how crossmedia works https://t.co/SDeMNssPjj