- 著者
-
杉山 淳一
- 出版者
- Japan Society of Kansei Engineering
- 雑誌
- 感性工学研究論文集 (ISSN:13461958)
- 巻号頁・発行日
- vol.5, no.3, pp.3-10, 2005
- 被引用文献数
-
1
1
On-line battle games reached a new stage. It is the movement of making a computer game sublimate for "sport". It is called electronic sport, e -Sports. The leading parts of e -Sports are not a game manufacturer but players. Manufacturers don't have the initiative, but it is the age when a users' community chooses a game. e-Sport develops in America, Europe, South Korea, Taiwan. Even Japan may be so. It may influence not only a market but also culture, education, international relations.