著者
高橋 晋平 猪岡 光
出版者
日本感性工学会
雑誌
感性工学研究論文集 (ISSN:13461958)
巻号頁・発行日
vol.5, no.1, pp.1-6, 2004-11-30 (Released:2010-06-28)
参考文献数
7

People can enjoy Japanese traditional comic storytelling by both hearing the voice and watching the gesture of a teller. Some records of comic storytelling are available only by a voice record. If the animated motion for the talk is generated, we may enjoy storytelling more. We propose two methods to generate animation in accordance with a talk. One is a real time teaching; animation is generated at real time using a mouse. The other is a semiautomatic method; the timing for a new motion will be searched and the candidates of possible motion patterns are shown to an operator. The operator will choose a motion pattern fitted with the talk of a teller. Experimental results showed the effectiveness of these methods. The methods will be applicable to the development of animation fitted with voice or music data.