- 著者
-
Seung Kyu Park
Dae Jung Yang
Yo Han Uhm
Jae Won Heo
Je Ho Kim
- 出版者
- 理学療法科学学会
- 雑誌
- Journal of Physical Therapy Science (ISSN:09155287)
- 巻号頁・発行日
- vol.28, no.7, pp.2055-2058, 2016 (Released:2016-07-29)
- 参考文献数
- 23
- 被引用文献数
-
6
[Purpose] The purpose of this study was to examine the effect of virtual reality-based
eccentric training on lower extremity muscle activity and balance in stroke patients.
[Subjects and Methods] Thirty stroke patients participated, with 15 patients allotted to
each of two eccentric training groups: one using a slow velocity (group I) and one using a
fast velocity (group II). The virtual reality-based eccentric training was performed by
the patients for 30 minutes once a day, 5 days a week, for 8 weeks using an Eccentron
system. Surface electromyography was used to measure the lower extremity muscle activity,
while a BioRescue was used to measure balancing ability. [Results] A significant
difference in lower extremity muscle activation and balance ability was observed in group
I compared with group II. [Conclusion] This study showed that virtual reality-based
eccentric training using a slow velocity is effective for improving lower extremity muscle
activity and balance in stroke patients.