- 著者
-
Iizuka Satoshi
Kanamori Yoshihiro
Mitani Jun
Fukui Yukio
- 出版者
- IEEE Computer Society
- 雑誌
- IEEE computer graphics and applications (ISSN:02721716)
- 巻号頁・発行日
- vol.32, no.6, pp.18-25, 2012-11
- 被引用文献数
-
9
A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.