- 著者
 
          - 
             
             Iizuka Satoshi
             
             Kanamori Yoshihiro
             
             Mitani Jun
             
             Fukui Yukio
             
          
 
          
          
          - 出版者
 
          - IEEE Computer Society
 
          
          
          - 雑誌
 
          - IEEE computer graphics and applications (ISSN:02721716)
 
          
          
          - 巻号頁・発行日
 
          - vol.32, no.6, pp.18-25, 2012-11 
 
          
          
          
          - 被引用文献数
 
          - 
             
             
             9
             
             
          
        
 
        
        
        A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.