著者
Iizuka Satoshi Kanamori Yoshihiro Mitani Jun Fukui Yukio
出版者
IEEE Computer Society
雑誌
IEEE computer graphics and applications (ISSN:02721716)
巻号頁・発行日
vol.32, no.6, pp.18-25, 2012-11
被引用文献数
9

A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.