著者
戸崎 幹夫 寺沢 秀雄 水谷 元
出版者
日本デザイン学会
雑誌
日本デザイン学会研究発表大会概要集 (ISSN:09108173)
巻号頁・発行日
vol.48, pp.258-259, 2001

The capability trained by studying information design is considered as follows. A) Evaluating the relation between object and man, B) Arranging and analyzing information, C) Constructing the process, D) Cooperate in a group, appealing to society, E) Representing by applying technology. In order to enhance the above mentioned A) and B), we have conducted a message transmission game in the information design class. In this game, students were experienced the unusual method of communication, thus they could learn how to analyze the game results from various points of cognitive science view. As a result, we have concluded that the message transmission game was an effective method in the information design education.

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こんな論文どうですか? 伝言ゲームを題材とした情報デザイン教育-インタラクションデザインを中心とした情報デザイン教育の試み(2)(戸崎 幹夫ほか),2001 https://t.co/uku2TLGOSx

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