- 著者
-
久保 友香
濱野 保樹
- 出版者
- 一般社団法人情報処理学会
- 雑誌
- 情報処理学会研究報告ゲーム情報学(GI) (ISSN:09196072)
- 巻号頁・発行日
- vol.2004, no.28, pp.57-62, 2004-03-09
In order to make a realistic image many moviemakers such as a director and a cameraman tried not necessarily to copy from the real but to give a realistic feeling to the perception of an audience. Though they have built much technique and used it for making many movies it have been only the empirical rule among the staff and not been demonstrated scientifically. In this study we extracted the empirical rule from the record and the interview. We aim an applying the empirical technique to developing technology.In order to make a realistic image many moviemakers such as a director and a cameraman, tried not necessarily to copy from the real, but to give a realistic feeling to the perception of an audience. Though they have built much technique and used it for making many movies, it have been only the empirical rule among the staff and not been demonstrated scientifically. In this study, we extracted the empirical rule from the record and the interview. We aim an applying the empirical technique to developing technology.