著者
畑田 裕二 吉田 成朗 鳴海 拓志 葛岡 英明
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.26, no.3, pp.198-207, 2021-09-30 (Released:2021-09-30)
参考文献数
39

Self-distancing is the method of adjusting the psychological distance from one’s own experience. Keeping a psychological distance from the issue affects how we address it. For example, people often devise more creative ideas for others’ problems than for their own problems. In this study, we employed virtual reality for supporting self-distancing. We developed a system that enables the user to operate his/her avatar from the third-person perspective by changing the user’s perspective out of the body. We conducted an experiment in which participants were asked to solve problems that require insight and creative thinking from either the first-person or third-person perspective (3PP). The results indicate that the 3PP increases users’ psychological distance from their experiences and brings greater insight. However, there was no significant difference in the number of ideas that users could devise. Based on these findings, we discuss the interface design required for incorporating self-distancing, regardless of users’ abilities and circumstances.
著者
太田 智美 畑田 裕二
雑誌
情報処理
巻号頁・発行日
vol.60, no.7, pp.652-655, 2019-06-15

情報処理学会では,学会の全国大会開催に合わせて開催地付近の中学校に出前授業に行く企画を始めた.2019年度は,福岡市立原中央中学校の協力のもと,情報処理学会会誌編集長である,東京大学の稲見昌彦教授が中学2年生に向けて講義を行った.「超人の作り方」と題し,テクノロジーを用いた人間拡張について語られた.講演後には質疑応答もあり,中学生からたくさんの質問が寄せられた.