著者
蓮池 公威 松尾 俊彦 竹内 功 戸崎 幹夫
出版者
日本デザイン学会
雑誌
デザイン学研究. 研究発表大会概要集 (ISSN:09108173)
巻号頁・発行日
no.48, pp.300-301, 2001-10-15

In this paper, we explore a method for designing and analyzing artifacts from the viewpoint of interaction design. User's experience is shaped via interaction among users, artifacts, and environment along user's activity. We focuses on interaction design in earlier phase of product planning to shape better user's experience. We think it is best for our purpose to utilise and enhance scenario based design and skit performing method. Based on this idea, we carried out a case study, and propose a methodology for interaction design.
著者
蓮池 公威 松尾 俊彦 竹内 功 戸崎 幹夫
出版者
日本デザイン学会
雑誌
デザイン学研究. 研究発表大会概要集 (ISSN:09108173)
巻号頁・発行日
no.49, pp.64-65, 2002-11-05
被引用文献数
1

In this paper, we explore a method for prototyping user experiences by using scenario and skit performance technique. User's experience is shaped via interaction among users, artifacts, and environment along user's activity. We focuses on interaction design in earlier phase of product planning to shape better user's experience. We think it is bast for our purpose to use and enhance scenario-based design and skit performing method. Based on this idea, we carried out a case study of user participation, using our scenario description, skit performance, and observation framework.