著者
Kohei Matsumura Yasuyuki Sumi Mitsuki Sugiya
雑誌
情報処理学会論文誌 (ISSN:18827764)
巻号頁・発行日
vol.58, no.5, 2017-05-15

Nonverbal information plays an important role to convey feelings and/or interests of the people in conversations. Since Bibliobattle, a book-review game, has pleasant features to investigate non-verbal information on conversation settings, we conduct a series of experiments on Bibliobattle settings. In Bibliobattle, each speaker presents his/her own recommended book to listeners as a bibliobattler in 5 minutes. At the end of all presentations, everyone votes for the champion book. We analyzed a series of Bibliobattle experiments by video investigation. In the analysis, we focused on the listeners' non-verbal information, in particular, nods, laughs and change postures. Our results showed that there are co-occurrence of nonverbal action among the audience in Bibliobattles. The frequency of co-occurrence of positive non-verbal information were assumed to be excitement of the presentation. However, interestingly, the results showed that the frequency does not affect the result of voting for the champion book in Bibliobattle. We discuss the cause of the results in the paper.------------------------------This is a preprint of an article intended for publication Journal ofInformation Processing(JIP). This preprint should not be cited. Thisarticle should be cited as: Journal of Information Processing Vol.25(2017) (online)DOI http://dx.doi.org/10.2197/ipsjjip.25.361------------------------------
著者
Kohei Matsumura Yasuyuki Sumi Mitsuki Sugiya
出版者
Information Processing Society of Japan
雑誌
Journal of Information Processing (ISSN:18826652)
巻号頁・発行日
vol.25, pp.361-365, 2017 (Released:2017-05-15)
参考文献数
12
被引用文献数
1

Nonverbal information plays an important role to convey feelings and/or interests of the people in conversations. Since Bibliobattle, a book-review game, has pleasant features to investigate non-verbal information on conversation settings, we conduct a series of experiments on Bibliobattle settings. In Bibliobattle, each speaker presents his/her own recommended book to listeners as a bibliobattler in 5 minutes. At the end of all presentations, everyone votes for the champion book. We analyzed a series of Bibliobattle experiments by video investigation. In the analysis, we focused on the listeners' non-verbal information, in particular, nods, laughs and change postures. Our results showed that there are co-occurrence of nonverbal action among the audience in Bibliobattles. The frequency of co-occurrence of positive non-verbal information were assumed to be excitement of the presentation. However, interestingly, the results showed that the frequency does not affect the result of voting for the champion book in Bibliobattle. We discuss the cause of the results in the paper.
著者
Shota KUSAJIMA Yasuyuki SUMI
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E101.D, no.4, pp.856-864, 2018-04-01 (Released:2018-04-01)
参考文献数
24
被引用文献数
2

Online chat systems, e.g.., Twitter and Slack, have been used in academic conferences or study meetings as a means of instant discussion and sharing related information alongside a real presentation. We propose a system for activating online discussion by providing a bot that suggests webpages related to current timeline of the discussion. Our system generates keyword vectors according to discussion timeline, searches best related webpages from several web sites, and timely provides these pages to the discussion timeline. This paper describes deployments of our system in two types of meetings: lightning talk format meetings and group meetings; and daily exchanges using online chat system. As a result, we could not find good enough reactions to the bot's postings from meeting participants at the lightning talk format meetings, but we could observe more reactions and progress of discussion caused by the bot's postings at the relaxed meetings and daily exchanges among group members.