著者
佐藤 清秀 内山 晋二 山本 裕之
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.10, no.3, pp.391-400, 2005-09-30 (Released:2017-02-01)
被引用文献数
3

This paper describes a new robust registration framework, which is named "UG+B", for Augmented or Mixed Reality (AR/MR) applications. Our methods measure pose of a head-mounted display (HMD) using not only an image captured by a user's view camera mounted on the HMD, but also images captured by bird's-eye view cameras each of which observes the HMD from a third-person's viewpoint, as well as an orientation measured by a sensor mounted on the HMD. In our methods, the markers placed in the scene and that on the HMD are tracked on the user's view and the bird's-eye view image respectively. Then, the pose of the HMD is estimated to minimize the sum of the re-projection error for all markers. Furthermore, the inclination angles measured by the orientation sensor are used as known values to constrain the pose, thus, the remaining parameters, i.e. the position and azimuth angle, are deduced by image information. In addition to theoretical discussions, this paper demonstrates the effectiveness of our methods by experiments in comparison with conventional vision-based registration methods.
著者
佐藤 清秀 穴吹 まほろ 山本 裕之 田村 秀行
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.7, no.2, pp.129-137, 2002
被引用文献数
9

In this paper, a registration method for outdoor wearable mixed reality (MR) systems is described. Our approach is based on using a high precision gyroscope, which can measure 3DOF angle of head direction accurately, but with some drift error. We solved the drift problem with a vision-based drift compensation algorithm, which tracks natural features in the outdoor environment as landmarks from images captured by a camera on an HMD. This paper first describes the detail of the vision-based drift compensation method. Then, a calibration method for the orientation sensor is proposed. Finally, using results from an actual wearable MR system, a comparison of registration error with and without vision-based drift compensation demonstrates the feasibility of the proposed method.
著者
大島 登志一 佐藤 清秀 山本 裕之 田村 秀行
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.4, no.4, pp.699-705, 1999
参考文献数
12
被引用文献数
12

This paper introduces a collaborative shooting game - "RV-Border Guards," which uses Mixed Reality (MR) technologies. This system is designed to emphasize MR-specific features for entertainment. Three players wearing HMDs cooperatively battle with virtual invaders flying around them in the MR space. Each player is armed with a virtual gear such as a helmet and a gun, and can intuitively interact with the MR space using easy gestures. Total reality of the MR space is carefully tuned. This project tries to achieve a novel multi-player entertainment, which has never been realized without MR technologies.
著者
大島 登志一 佐藤 清秀 山本 裕之 田村 秀行
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.4, no.4, pp.699-705, 1999-12-31 (Released:2017-02-01)
参考文献数
12
被引用文献数
4

This paper introduces a collaborative shooting game - "RV-Border Guards," which uses Mixed Reality (MR) technologies. This system is designed to emphasize MR-specific features for entertainment. Three players wearing HMDs cooperatively battle with virtual invaders flying around them in the MR space. Each player is armed with a virtual gear such as a helmet and a gun, and can intuitively interact with the MR space using easy gestures. Total reality of the MR space is carefully tuned. This project tries to achieve a novel multi-player entertainment, which has never been realized without MR technologies.
著者
小竹 大輔 佐藤 清秀 内山 晋二 山本 裕之
出版者
特定非営利活動法人 日本バーチャルリアリティ学会
雑誌
日本バーチャルリアリティ学会論文誌 (ISSN:1344011X)
巻号頁・発行日
vol.13, no.2, pp.183-193, 2008
被引用文献数
2

We propose a hybrid camera pose estimation method using an inclination sensor and line segments. While our method does not require any prior information on the camera pose and the correspondences between 2D and 3D line segments, it can calculate the camera pose fast using the two-step algorithm that calculates azimuth first and then position under the inclination constraint obtained from the sensor. These features meet the requirement of initialization for edge-based registration used in mixed reality (MR) systems. This paper describes the details of the method and shows its effectiveness with experiments in which the method is used in an actual MR application.
著者
清川 清 神原 誠之 佐藤 清秀 伴 好弘
出版者
一般社団法人電子情報通信学会
雑誌
電子情報通信学会技術研究報告. PRMU, パターン認識・メディア理解 (ISSN:09135685)
巻号頁・発行日
vol.103, no.584, pp.49-56, 2004-01-15

第2回複合現実感国際会議(ISMAR03: IEEE/ACM International Symposium on Mixed and Augmented Reality)が2003年10月7日〜10日に東京の学術総合センターで開催された.本報告では,本会議の主要論文について紹介し,複合現実感研究の最新動向を探る.