著者
Hwanhee KIM Teasung HAHN Sookyun KIM Shinjin KANG
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E103.D, no.8, pp.1901-1910, 2020-08-01 (Released:2020-08-01)
参考文献数
36
被引用文献数
1

This paper describes graph-based Wave Function Collapse algorithm for procedural content generation. The goal of this system is to enable a game designer to procedurally create key content elements in the game level through simple association rule input. To do this, we propose a graph-based data structure that can be easily integrated with a navigation mesh data structure in a three-dimensional world. With our system, if the user inputs the minimum association rule, it is possible to effectively perform procedural content generation in the three-dimensional world. The experimental results show that the Wave Function Collapse algorithm, which is a texture synthesis algorithm, can be extended to non-grid shape content with high controllability and scalability.
著者
Yuki NOYORI Hironori WASHIZAKI Yoshiaki FUKAZAWA Hideyuki KANUKA Keishi OOSHIMA Shuhei NOJIRI Ryosuke TSUCHIYA
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E104.D, no.1, pp.106-116, 2021-01-01 (Released:2021-01-01)
参考文献数
30
被引用文献数
4

Resource limitations require that bugs be resolved efficiently. The bug modification process uses bug reports, which are generated from service user reports. Developers read these reports and fix bugs. Developers discuss bugs by posting comments directly in bug reports. Although several studies have investigated the initial report in bug reports, few have researched the comments. Our research focuses on bug reports. Currently, everyone is free to comment, but the bug fixing time may be affected by how to comment. Herein we investigate the topic of comments in bug reports. Mixed topics do not affect the bug fixing time. However, the bug fixing time tends to be shorter when the discussion length of the phenomenon is short.
著者
Ruijin ZHU Yu-an TAN Quanxin ZHANG Fei WU Jun ZHENG Yuan XUE
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E99.D, no.2, pp.351-359, 2016-02-01 (Released:2016-02-01)
参考文献数
14
被引用文献数
11 17

Disassembly, as a principal reverse-engineering tool, is the process of recovering the equivalent assembly instructions of a program's machine code from its binary representation. However, when disassembling a firmware file, the disassembly process cannot be performed well if the image base is unknown. In this paper, we propose an innovative method to determine the image base of a firmware file with ARM/Thumb instruction set. First, based on the characteristics of the function entry table (FET) for an ARM processor, an algorithm called FIND-FET is proposed to identify the function entry tables. Second, by using the most common instructions of function prologue and FETs, the FIND-BASE algorithm is proposed to determine the candidate image base by counting the matched functions and then choose the one with maximal matched FETs as the final result. The algorithms are applied on some firmwares collected from the Internet, and results indicate that they can effectively find out the image base for the majority of example firmware files.
著者
Shinya HORIIKE Masanori MORISE
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E103.D, no.5, pp.1199-1202, 2020-05-01 (Released:2020-05-01)
参考文献数
13

To improve the likability of speech, we propose a voice conversion algorithm by controlling the fundamental frequency (F0) and the spectral envelope and carry out a subjective evaluation. The subjects can manipulate these two speech parameters. From the result, the subjects preferred speech with a parameter related to higher brightness.
著者
Zeynep YÜCEL Parisa SUPITAYAKUL Akito MONDEN Pattara LEELAPRUTE
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E103.D, no.8, pp.1865-1874, 2020-08-01 (Released:2020-08-01)
参考文献数
37
被引用文献数
4

This study focuses on computer based foreign language vocabulary learning systems. Our objective is to automatically build vocabulary decks with desired levels of relative difficulty relations. To realize this goal, we exploit the fact that word frequency is a good indicator of vocabulary difficulty. Subsequently, for composing the decks, we pose two requirements as uniformity and diversity. Namely, the difficulty level of the cards in the same deck needs to be uniform enough so that they can be grouped together and difficulty levels of the cards in different decks need to be diverse enough so that they can be grouped in different decks. To assess uniformity and diversity, we use rank-biserial correlation and propose an iterative algorithm, which helps in attaining desired levels of uniformity and diversity based on word frequency in daily use of language. In experiments, we employed a spaced repetition flashcard software and presented users various decks built with the proposed algorithm, which contain cards from different content types. From users' activity logs, we derived several behavioral variables and examined the polyserial correlation between these variables and difficulty levels across different word classes. This analysis confirmed that the decks compiled with the proposed algorithm induce an effect on behavioral variables in line with the expectations. In addition, a series of experiments with decks involving varying content types confirmed that this relation is independent of word class.
著者
Yukihiro TAGAMI Hayato KOBAYASHI Shingo ONO Akira TAJIMA
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E101.D, no.7, pp.1870-1879, 2018-07-01 (Released:2018-07-01)
参考文献数
21
被引用文献数
1

Modeling user activities on the Web is a key problem for various Web services, such as news article recommendation and ad click prediction. In our work-in-progress paper[1], we introduced an approach that summarizes each sequence of user Web page visits using Paragraph Vector[3], considering users and URLs as paragraphs and words, respectively. The learned user representations are used among the user-related prediction tasks in common. In this paper, on the basis of analysis of our Web page visit data, we propose Backward PV-DM, which is a modified version of Paragraph Vector. We show experimental results on two ad-related data sets based on logs from Web services of Yahoo! JAPAN. Our proposed method achieved better results than those of existing vector models.
著者
Jiatian PI Keli HU Yuzhang GU Lei QU Fengrong LI Xiaolin ZHANG Yunlong ZHAN
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E99.D, no.7, pp.1895-1902, 2016-07-01 (Released:2016-07-01)
参考文献数
30
被引用文献数
2

Visual tracking has been studied for several decades but continues to draw significant attention because of its critical role in many applications. Recent years have seen greater interest in the use of correlation filters in visual tracking systems, owing to their extremely compelling results in different competitions and benchmarks. However, there is still a need to improve the overall tracking capability to counter various tracking issues, including large scale variation, occlusion, and deformation. This paper presents an appealing tracker with robust scale estimation, which can handle the problem of fixed template size in Kernelized Correlation Filter (KCF) tracker with no significant decrease in the speed. We apply the discriminative correlation filter for scale estimation as an independent part after finding the optimal translation based on the KCF tracker. Compared to an exhaustive scale space search scheme, our approach provides improved performance while being computationally efficient. In order to reveal the effectiveness of our approach, we use benchmark sequences annotated with 11 attributes to evaluate how well the tracker handles different attributes. Numerous experiments demonstrate that the proposed algorithm performs favorably against several state-of-the-art algorithms. Appealing results both in accuracy and robustness are also achieved on all 51 benchmark sequences, which proves the efficiency of our tracker.
著者
Hitoshi NISHIMURA Naoya MAKIBUCHI Kazuyuki TASAKA Yasutomo KAWANISHI Hiroshi MURASE
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E103.D, no.6, pp.1265-1275, 2020-06-01 (Released:2020-06-01)
参考文献数
34

Multiple human tracking is widely used in various fields such as marketing and surveillance. The typical approach associates human detection results between consecutive frames using the features and bounding boxes (position+size) of detected humans. Some methods use an omnidirectional camera to cover a wider area, but ID switch often occurs in association with detections due to following two factors: i) The feature is adversely affected because the bounding box includes many background regions when a human is captured from an oblique angle. ii) The position and size change dramatically between consecutive frames because the distance metric is non-uniform in an omnidirectional image. In this paper, we propose a novel method that accurately tracks humans with an association metric for omnidirectional images. The proposed method has two key points: i) For feature extraction, we introduce local rectification, which reduces the effect of background regions in the bounding box. ii) For distance calculation, we describe the positions in a world coordinate system where the distance metric is uniform. In the experiments, we confirmed that the Multiple Object Tracking Accuracy (MOTA) improved 3.3 in the LargeRoom dataset and improved 2.3 in the SmallRoom dataset.
著者
Tomoya FUJII Shimpei SATO Hiroki NAKAHARA
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E101.D, no.2, pp.376-386, 2018-02-01 (Released:2018-02-01)
参考文献数
35
被引用文献数
15

For a pre-trained deep convolutional neural network (CNN) for an embedded system, a high-speed and a low power consumption are required. In the former of the CNN, it consists of convolutional layers, while in the latter, it consists of fully connection layers. In the convolutional layer, the multiply accumulation operation is a bottleneck, while the fully connection layer, the memory access is a bottleneck. The binarized CNN has been proposed to realize many multiply accumulation circuit on the FPGA, thus, the convolutional layer can be done with a high-seed operation. However, even if we apply the binarization to the fully connection layer, the amount of memory was still a bottleneck. In this paper, we propose a neuron pruning technique which eliminates almost part of the weight memory, and we apply it to the fully connection layer on the binarized CNN. In that case, since the weight memory is realized by an on-chip memory on the FPGA, it achieves a high-speed memory access. To further reduce the memory size, we apply the retraining the CNN after neuron pruning. In this paper, we propose a sequential-input parallel-output fully connection layer circuit for the binarized fully connection layer, while proposing a streaming circuit for the binarized 2D convolutional layer. The experimental results showed that, by the neuron pruning, as for the fully connected layer on the VGG-11 CNN, the number of neurons was reduced by 39.8% with keeping the 99% baseline accuracy. We implemented the neuron pruning CNN on the Xilinx Inc. Zynq Zedboard. Compared with the ARM Cortex-A57, it was 1773.0 times faster, it dissipated 3.1 times lower power, and its performance per power efficiency was 5781.3 times better. Also, compared with the Maxwell GPU, it was 11.1 times faster, it dissipated 7.7 times lower power, and its performance per power efficiency was 84.1 times better. Thus, the binarized CNN on the FPGA is suitable for the embedded system.
著者
Yukito IBA Shotaro AKAHO
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E93.D, no.10, pp.2680-2689, 2010-10-01 (Released:2010-10-01)
参考文献数
22
被引用文献数
1 8

Regression analysis that incorporates measurement errors in input variables is important in various applications. In this study, we consider this problem within a framework of Gaussian process regression. The proposed method can also be regarded as a generalization of kernel regression to include errors in regressors. A Markov chain Monte Carlo method is introduced, where the infinite-dimensionality of Gaussian process is dealt with a trick to exchange the order of sampling of the latent variable and the function. The proposed method is tested with artificial data.
著者
Keisuke IMOTO
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E103.D, no.3, pp.631-638, 2020-03-01 (Released:2020-03-01)
参考文献数
35
被引用文献数
3

In this paper, we propose an effective and robust method of spatial feature extraction for acoustic scene analysis utilizing partially synchronized and/or closely located distributed microphones. In the proposed method, a new cepstrum feature utilizing a graph-based basis transformation to extract spatial information from distributed microphones, while taking into account whether any pairs of microphones are synchronized and/or closely located, is introduced. Specifically, in the proposed graph-based cepstrum, the log-amplitude of a multichannel observation is converted to a feature vector utilizing the inverse graph Fourier transform, which is a method of basis transformation of a signal on a graph. Results of experiments using real environmental sounds show that the proposed graph-based cepstrum robustly extracts spatial information with consideration of the microphone connections. Moreover, the results indicate that the proposed method more robustly classifies acoustic scenes than conventional spatial features when the observed sounds have a large synchronization mismatch between partially synchronized microphone groups.
著者
Boseon YU Hyunduk KIM Wonik CHOI Dongseop KWON
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E96.D, no.12, pp.2776-2785, 2013-12-01 (Released:2013-12-01)
参考文献数
35
被引用文献数
2

Recently, various research efforts have been conducted to develop strategies for accelerating multi-dimensional query processing using the graphics processing units (GPUs). However, well-known multi-dimensional access methods such as the R-tree, B-tree, and their variants are hardly applicable to GPUs in practice, mainly due to the characteristics of a hierarchical index structure. More specifically, the hierarchical structure not only causes frequent transfers of small volumes of data but also provides limited opportunity to exploit the advanced data parallelism of GPUs. To address these problems, we propose an approach that uses GPUs as a buffer. The main idea is that object entries in recently visited leaf nodes are buffered in the global memory of GPUs and processed by massive parallel threads of the GPUs. Through extensive performance studies, we observed that the proposed approach achieved query performance up to five times higher than that of the original R-tree.
著者
Jungkyu HAN Hayato YAMANA
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E100.D, no.12, pp.2931-2944, 2017-12-01 (Released:2017-12-01)
参考文献数
96
被引用文献数
10

In recommending to another individual an item that one loves, accuracy is important, however in most cases, focusing only on accuracy generates less satisfactory recommendations. Studies have repeatedly pointed out that aspects that go beyond accuracy — such as the diversity and novelty of the recommended items — are as important as accuracy in making a satisfactory recommendation. Despite their importance, there is no global consensus about definitions and evaluations regarding beyond-accuracy aspects, as such aspects closely relate to the subjective sensibility of user satisfaction. In addition, devising algorithms for this purpose is difficult, because algorithms concurrently pursue the aspects in trade-off relation (i.e., accuracy vs. novelty). In the aforementioned situation, for researchers initiating a study in this domain, it is important to obtain a systematically integrated view of the domain. This paper reports the results of a survey of about 70 studies published over the last 15 years, each of which addresses recommendations that consider beyond-accuracy aspects. From this survey, we identify diversity, novelty, and coverage as important aspects in achieving serendipity and popularity unbiasedness — factors that are important to user satisfaction and business profits, respectively. The five major groups of algorithms that tackle the beyond-accuracy aspects are multi-objective, modified collaborative filtering (CF), clustering, graph, and hybrid; we then classify and describe algorithms as per this typology. The off-line evaluation metrics and user studies carried out by the studies are also described. Based on the survey results, we assert that there is a lot of room for research in the domain. Especially, personalization and generalization are considered important issues that should be addressed in future research (e.g., automatic per-user-trade-off among the aspects, and properly establishing beyond-accuracy aspects for various types of applications or algorithms).
著者
Mitsuhiro HATADA Tatsuya MORI
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E103.D, no.2, pp.265-275, 2020-02-01 (Released:2020-02-01)
参考文献数
27

This work develops a system called CLAP that detects and classifies “potentially unwanted applications” (PUAs) such as adware or remote monitoring tools. Our approach leverages DNS queries made by apps. Using a large sample of Android apps from third-party marketplaces, we first reveal that DNS queries can provide useful information for detection and classification of PUAs. We then show that existing DNS blacklists are limited when performing these tasks. Finally, we demonstrate that the CLAP system performs with high accuracy.
著者
Naoto SATO Hironobu KURUMA Yuichiroh NAKAGAWA Hideto OGAWA
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE TRANSACTIONS on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E103-D, no.2, pp.363-378, 2020-02-01
被引用文献数
7

As one type of machine-learning model, a “decision-tree ensemble model” (DTEM) is represented by a set of decision trees. A DTEM is mainly known to be valid for structured data; however, like other machine-learning models, it is difficult to train so that it returns the correct output value (called “prediction value”) for any input value (called “attribute value”). Accordingly, when a DTEM is used in regard to a system that requires reliability, it is important to comprehensively detect attribute values that lead to malfunctions of a system (failures) during development and take appropriate countermeasures. One conceivable solution is to install an input filter that controls the input to the DTEM and to use separate software to process attribute values that may lead to failures. To develop the input filter, it is necessary to specify the filtering condition for the attribute value that leads to the malfunction of the system. In consideration of that necessity, we propose a method for formally verifying a DTEM and, according to the result of the verification, if an attribute value leading to a failure is found, extracting the range in which such an attribute value exists. The proposed method can comprehensively extract the range in which the attribute value leading to the failure exists; therefore, by creating an input filter based on that range, it is possible to prevent the failure. To demonstrate the feasibility of the proposed method, we performed a case study using a dataset of house prices. Through the case study, we also evaluated its scalability and it is shown that the number and depth of decision trees are important factors that determines the applicability of the proposed method.
著者
Ju YE Masahiro TANAKA Tetsuzo TANINO
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE TRANSACTIONS on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E79-D, no.5, pp.600-607, 1996-05-25

The problem of genetic algorithm's efficiency has been attracting the attention of genetic algorithm community. Over the last decade, considerable researches have focused on improving genetic algorithm's performance. However, they are generally under the framework of natural evolutionary mechanism and the major genetic operators, crossover and mutation, are activated by the prior probabilities. An operator based on a prior probability possesses randomness, that is, the unexpected individuals are frequently operated, but the expected individuals are sometimes not operated. Moreover, as the evaluation function is the link between the genetic algorithm and the problem to be solved, the evaluation function provides the heuristic information for evolutionary search. Therefore, how to use this kind of heuristic information (present and past) is influential in the efficiency of evolutionary search. This paper, as an attempt, presents a eugenics-based genetic algorithm (EGA) -- a genetic algorithm that reflects the human's decision will (eugenics), and fully utilizes the heuristic information provided by the evaluation function for the decisions. In other words, EGA = evolutionary mechanisms + human's decision will + heuristic information. In EGA, the ideas of the positive eugenics and the negative eugenics are applied as the principle of selections and the selections are not activated by the prior probabilities but by the evaluation values of individuals. A method of genealogical chain-based selection for mutation is proposed, which avoids the blindness of stochastic mutation and the disruptive problem of mutation. A control strategy of reasonable competitions is proposed, which brings the effects of crossover and mutation into full play. Three examples, the minimum problem of a standard optimizing function--De Jong's test function F2, a typical combinatorial optimization problem--the traveling salesman problem, and a problem of identifying nonlinear system, are given to show the good performance of EGA.
著者
Neunghoe KIM Jongwook JEONG Mansoo HWANG
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E102.D, no.12, pp.2433-2434, 2019-12-01 (Released:2019-12-01)
参考文献数
3

Free/libre open source software (FLOSS) are being rapidly employed in several companies and organizations, because it can be modified and used for free. Hence, the use of FLOSS could contribute to its originally intended benefits and to the competence of its users. In this study, we analyzed the effect of using FLOSS on related competences. We investigated the change in the competences through an empirical study before and after the use of FLOSS among project participants. Consequently, it was confirmed that the competences of the participants improved after utilizing FLOSS.
著者
Eiji KONAKA
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE TRANSACTIONS on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E102-D, no.6, pp.1145-1153, 2019-06-01
被引用文献数
1

This study tries to construct an accurate ranking method for five team ball games at the Olympic Games. First, the study uses a statistical rating method for team ball games. A single parameter, called a rating, shows the strength and skill of each team. We assume that the difference between the rating values explains the scoring ratio in a match based on a logistic regression model. The rating values are estimated from the scores of major international competitions that are held before the Rio Olympic Games. The predictions at the Rio Olympic Games demonstrate that the proposed method can more accurately predict the match results than the official world rankings or world ranking points. The proposed method enabled 262 correct predictions out of 370 matches, whereas using the official world rankings resulted in only 238 correct predictions. This result shows a significant difference between the two criteria.
著者
Masashi SUGIYAMA Taiji SUZUKI
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E94.D, no.6, pp.1333-1336, 2011-06-01 (Released:2011-06-01)
参考文献数
10
被引用文献数
6 10

Identifying the statistical independence of random variables is one of the important tasks in statistical data analysis. In this paper, we propose a novel non-parametric independence test based on a least-squares density ratio estimator. Our method, called least-squares independence test (LSIT), is distribution-free, and thus it is more flexible than parametric approaches. Furthermore, it is equipped with a model selection procedure based on cross-validation. This is a significant advantage over existing non-parametric approaches which often require manual parameter tuning. The usefulness of the proposed method is shown through numerical experiments.
著者
Takashi HIRAYAMA Hayato SUGAWARA Katsuhisa YAMANAKA Yasuaki NISHITANI
出版者
The Institute of Electronics, Information and Communication Engineers
雑誌
IEICE Transactions on Information and Systems (ISSN:09168532)
巻号頁・発行日
vol.E97.D, no.9, pp.2253-2261, 2014 (Released:2014-09-01)
参考文献数
23
被引用文献数
1

We present a new lower bound on the number of gates in reversible logic circuits that represent a given reversible logic function, in which the circuits are assumed to consist of general Toffoli gates and have no redundant input/output lines. We make a theoretical comparison of lower bounds, and prove that the proposed bound is better than the previous one. Moreover, experimental results for lower bounds on randomly-generated reversible logic functions and reversible benchmarks are given. The results also demonstrate that the proposed lower bound is better than the former one.