著者
伴 碧 池田 亮午 高橋 英之 神山 貴弥
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-20-00058, (Released:2021-06-16)
参考文献数
41

Previous studies have shown that behavioral synchronization with others positively affects various psychological and behavioral variables. However, no consistent view has been given on the effects of synchronization, as different researchers tend to use different indicators. In light of this, the purpose of this study was to comprehensively examine the effects of synchronization by using multiple psychological and behavioral indicators that have been shown to be associated with synchronization, as dependent variables. We set up conditions in which the upper arm motion was synchronous and asynchronous between two participants who maintained a controlled gaze. The results showed that synchronization of behavior with others was not an effect and not a mediated effect by psycho-logical variables; however, it had a direct effect on behavioral indicators. Specifically, compared with the asynchronous condition, the synchronous condition resulted in closer interpersonal distance between participants and greater cooperation with others in the prisoner’s dilemma game.
著者
植田 智之 中西 惇也 伴 碧 倉本 到 馬場 惇 吉川 雄一郎 石黒 浩
出版者
ヒューマンインタフェース学会
雑誌
ヒューマンインタフェース学会論文誌 (ISSN:13447262)
巻号頁・発行日
vol.23, no.2, pp.227-238, 2021-05-25 (Released:2021-05-25)
参考文献数
14

Experimental tasks depicting a bullying scene are being studied to elucidate the causes of bullying and to verify methods for resolving bullying. Bullying involves not only victims, bullies, reinforcers, who are complicit in the bullying, and defenders, who mediate the bullying, but also bystanders, who ignore the bullying. Bystanders comprise the largest group involved in bullying and can play an important role in resolving bullying. However, in previous experimental tasks depicting a bullying scene, participants could not perceive bystanders’ behavior as different from the behaviors of the victim or bully. The present study aimed to contribute to the development of solutions to bullying by creating experimental tasks, including a measurable behavior representing bystanders. In this research, we introduced a new option of behavior representing bystanders in a “catch-ball task” that can express the reinforcing and defending behavior in a bullying scene. Results of our questionnaire survey showed that the newly implemented behavior representing bystanders was perceived as bystander’s behavior by participants. Moreover, according to the results of another questionnaire survey, the improved experimental tasks with one bystander were perceived to be closer to a bullying scene compared with previous catch-ball tasks.
著者
染谷 有利奈 高橋 英之 伴 碧 久木田 水生
雑誌
研究報告ヒューマンコンピュータインタラクション(HCI) (ISSN:21888760)
巻号頁・発行日
vol.2023-HCI-201, no.16, pp.1-4, 2023-01-09

近年,宗教的な存在を想起させるエージェントのデザインや役割について注目が集まっている.本研究では宗教的なエージェントのデザインを行う上での調査として,様々な宗教的な存在に対して,人々がどのような心的知覚を持つのかについて調査を行った.特に本研究では地蔵尊に着目し,現代の日本人が地蔵尊をどのように捉えているのか,他の存在と比較しながら検証する.そこから地蔵エージェントのデザインと効果について考察していく.
著者
高橋 英之 伴 碧 佐武 宏香 遠藤 信綱 守田 知代 浅田 稔 下條 信輔
雑誌
エンタテインメントコンピューティングシンポジウム2015論文集
巻号頁・発行日
vol.2015, pp.395-399, 2015-09-18

正弦波に応じてリズムを変動させる太鼓をたたくぬいぐるみロボットを開発,正弦波のパラメータがどのようにその ロボットとの被験者のリズムインタラクション(交互太鼓たたき課題)における主観的感覚に影響を与えるのかにつ いて調べてきた.その結果,リズムを決める正弦波周期が長くなればなるほど,ロボットが被験者に追従していると いう社会的感覚が生じ,その結果,ぬいぐるみロボットに対する親しみなどの主観的印象が向上することが示された.
著者
高橋 英之 伴 碧 近江 奈帆子 上田 隆太 香川 早苗 石原 尚 中村 泰 吉川 雄一郎 石黒 浩
雑誌
研究報告ヒューマンコンピュータインタラクション(HCI) (ISSN:21888760)
巻号頁・発行日
vol.2019-HCI-181, no.13, pp.1-7, 2019-01-14

心に働きかけることで,人間の暮らしを豊かにするヒューマンエージェントインタラクションの研究が多数行われている.一方で既存の研究は,ユーザーとエージェントとが特定の状況で短時間だけ相互作用することを想定する場面設定が殆どであり,従来のエージェントを長時間使用した際には,かえってユーザーがその存在に飽きてしまったり,“あざとさ”を感じてしまったりするリスクがある.本稿では,五感刺激を組み合わせて空間に提示するシステムとロボットを連動させることで,心に持続的に影響を与える続ける空気感エージェントのデザイン原理とそれに期待される価値についての議論を行う.
著者
伴 碧 内山 伊知郎
出版者
日本応用心理学会
雑誌
応用心理学研究 (ISSN:03874605)
巻号頁・発行日
vol.47, no.1, pp.37-46, 2021-07-31 (Released:2021-10-31)
参考文献数
45

Pretend play is essential for young children's development. When young children are presented with pretense signals by adults, they are able to understand the pretense underlying the situation and can distinguish pretense from reality. Previous studies have discussed multiple pretense signals such as smiles and utterances but have not examined whether a single pretense signal promotes children's understanding of pretense. Therefore, the present study investigated whether a single pretend signal is effective in helping children understand pretend play by manipulating three types of pretense signals: smiling, utterance, and smiling plus utterance. Thirty children (ages 2.5 to 3 years) were exposed to two experimental situations: pretending to eat and actually eating food. The results showed that the pretend signals of smiling and smiling plus utterance were ineffective in promoting pretense because they can be used in an actual eating scenario. On the other hand, we demonstrated that even a single pretend signal of utterance effectively promoted young children's understanding of pretenses.
著者
三野 星弥 吉川 雄一郎 伴 碧 石黒 浩
出版者
一般社団法人 人工知能学会
雑誌
人工知能学会論文誌 (ISSN:13460714)
巻号頁・発行日
vol.37, no.3, pp.IDS-I_1-14, 2022-05-01 (Released:2022-05-01)
参考文献数
39
被引用文献数
1

The goal of this study is to realize a non-task-oriented dialogue agent that is accepted by people in the long term. One approach is using a dialogue strategy in which an agent shares information about other users who are not participating in the current dialogue. This study aims to develop a chatbot that is capable of sharing information about others and to examine its usefulness as well as its problems such as privacy concerns using a long-term empirical experiment in a real-world environment. The result of a 14-day experiment with 120 participants suggested that the usefulness of this dialogue strategy lies in its ability to maintain users’ motivation to interact with the agent and prevent them from having the impression that the agent is mechanical. However, irrespective of the presence of this dialogue strategy, it was suggested that the users were concerned about their privacy to the agent that collected their information on a daily basis. Based on these results, we discussed the relationship between the interestingness of the shared information and the users’ privacy concerns.
著者
伴 碧 内山 伊知郎
出版者
公益社団法人 日本心理学会
雑誌
心理学研究 (ISSN:00215236)
巻号頁・発行日
vol.86, no.4, pp.333-339, 2015
被引用文献数
2

Our goal in this study was to examine whether controlled pretense signal presentation by an adult promoted pretend play behavior in toddlers. Seventy-two Japanese toddlers (24 toddlers in the 18-month-old group, 24 toddlers in the 24-month-old group, and 24 toddlers in the 30-month-old group) participated in one of two experimental conditions: signal and signal-less. In the signal condition, the experimenter presented children with pretend play behaviors (eating, drinking, pouring, and wiping) accompanied by a smile, speech including sound effects, and gazing. In the signal-less condition, the experimenter presented only pretend play behavior with a neutral facial expression without speech or gazing. For each child, we coded the number of pretend play behaviors and recorded the number of seconds the toddler engaged in the behavior. Results indicated that 18- and 24-month-old toddlers' pretend play behavior lasted longer in the signal condition than it did in the signal-less condition. However, the 30-month-old toddlers showed no difference in pretend play behaviors between the signal conditions. In sum, adults' pretense signals promoted pretend play behavior only in 18- and 24-month-olds, and not in 30-month-olds.
著者
伴 碧 内山 伊知郎
出版者
公益社団法人 日本心理学会
雑誌
心理学研究 (ISSN:00215236)
巻号頁・発行日
pp.86.14309, (Released:2015-09-15)
参考文献数
24
被引用文献数
2

Our goal in this study was to examine whether controlled pretense signal presentation by an adult promoted pretend play behavior in toddlers. Seventy-two Japanese toddlers (24 toddlers in the 18-month-old group, 24 toddlers in the 24-month-old group, and 24 toddlers in the 30-month-old group) participated in one of two experimental conditions: signal and signal-less. In the signal condition, the experimenter presented children with pretend play behaviors (eating, drinking, pouring, and wiping) accompanied by a smile, speech including sound effects, and gazing. In the signal-less condition, the experimenter presented only pretend play behavior with a neutral facial expression without speech or gazing. For each child, we coded the number of pretend play behaviors and recorded the number of seconds the toddler engaged in the behavior. Results indicated that 18- and 24-month-old toddlers’ pretend play behavior lasted longer in the signal condition than it did in the signal-less condition. However, the 30-month-old toddlers showed no difference in pretend play behaviors between the signal conditions. In sum, adults’ pretense signals promoted pretend play behavior only in 18- and 24-month-olds, and not in 30-month-olds.