著者
小林 一也 吉海 智晃 後藤 健文 稲葉 雅幸
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.31, no.4, pp.416-423, 2013 (Released:2013-06-15)
参考文献数
11
被引用文献数
1

It is preferable that robots have soft outer cover and give themselves fewer impact in contact with humans or surroundings. Although self-protection is one of the most important functions and inevitably required for robust robot architecture, Simple introducing thick “flesh” to a robot tends to impede the movability and generality. In this paper, we have realized soft and thick outer cover by multilayered and distributed softness, and have introduced joint protection by dislocation and auto recover function. Finally, we realized various contact behaviors by the robot with distributed soft cover and joint dislocation ability.
著者
木崎 昂裕 並木 明夫 脇屋 慎一 石川 正俊 野波 健蔵
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.30, no.9, pp.924-931, 2012 (Released:2012-12-15)
参考文献数
12
被引用文献数
1

Humans can perform fast and skillful manipulations using various parts of the body by effectively utilizing the dynamics of the targets. Visual sensation is the most important human sense used for such manipulations. It is obviously preferable that robot can perform various tasks using same end effectors like a human hand and using visual information. Juggling is one such example involving skillful and dynamic manipulations, and visual information is essential for it to be successful. Previously, there have been several studies about robotic juggling. However, none of these studies have considered cases in which a human-like multifingered hand-arm is used for the robotic juggling. The purpose of this study is to achieve two-ball juggling using our robotic hand-arm, which has three general purpose fingers, and stereo vision. The trajectory of the robotic hand-arm is generated based on the ball's estimated dropping position and moment, and the robot catches the ball. The juggling motion is achieved by repeating this cycle.
著者
鮫島 一平 加賀美 聡 溝口 博 河内 まき子
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.31, no.8, pp.761-768, 2013 (Released:2013-11-15)
参考文献数
9

This paper describes a method to estimate a set of body dimensions of a subject using the Microsoft Kinect sensor. Principal Component Analysis(PCA) of the AIST anthropometric database shows principal components are interpreted as scale, degree of obesity, length of the upper body, size of the thigh and size of the buttocks respectively. A few body dimensions were chosen by linear multiple regression analysis. Applying the resulting estimator to a given subject using the Kinect sensor to obtain joint positions and 5 body dimensions by analyzing depth image, we can estimate a set of body dimensions for the subject. The system is described and experimental results are shown.
著者
遠藤 玄 福島 E.文彦 桑原 裕之 広瀬 茂男
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.31, no.2, pp.198-205, 2013 (Released:2013-04-15)
参考文献数
11
被引用文献数
1

This paper introduces the outline of a creativity education course “machine creation” that has been conducted at the Department of Mechano-Aerospace Engineering, Tokyo Institute of Technology, for 21 years. The course is designed to provide students with extensive opportunities to work with real objects to bridge classroom lectures and hands-on experiences. The students work as a team within a time limitation under budget to create a “street performance robot” which can entertain audience. We assume that students can efficiently learn about a process of product development through this course from planning of the robot to the final presentation of the robot. To evaluate this assumption, we carried out questionnaire survey for the current students and alumni who are currently working as engineers in the real world. The results suggest that this course can provide a valuable experience for students and many alumni agree with our educational methodology.
著者
梅谷 陽二
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.29, no.8, pp.752-755, 2011 (Released:2011-11-15)
参考文献数
1
著者
鳩 康彦 佐竹 聡 神田 崇行 今井 倫太 萩田 紀博 安西 祐一郎
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.29, no.6, pp.532-543, 2011 (Released:2011-08-15)
参考文献数
44

In daily conversation, we sometimes observe a deictic interaction scene that refers to a region in a space, such as saying “please put it over there” with pointing. How can such an interaction be possible with a robot? Is it enough to simulate people's behaviors, such as utterance and pointing? Instead, we highlight the importance of simulating human cognition. In the first part of our study, we empirically demonstrate the importance of simulating human cognition of regions when a robot engages in a deictic interaction by referring to a region in a space. The experiments indicate that a robot with simulated cognition of regions improves efficiency of its deictic interaction. In the second part, we present a method for a robot to computationally simulate cognition of regions. Finally, our model is implemented as region referring system in the communication robot Robovie and the system's effectiveness is confirmed.
著者
阿部 香澄 岩崎 安希子 中村 友昭 長井 隆行 横山 絢美 下斗米 貴之 岡田 浩之 大森 隆司
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.31, no.3, pp.263-274, 2013 (Released:2013-05-15)
参考文献数
29
被引用文献数
4

There has been many problems in situations surrounding children such as child neglect, deterioration in the quality of play, etc. We believe that robotic playmates would greatly help to solve these problems. In this paper we propose a playmate robot system that can play with a child. Unlike many therapeutic service robots, our proposed playmate system is implemented as a functionality of the domestic service robot with a high degree-of-freedom. This means that the robot can play with children at a high level, i.e., beyond a therapeutic effect, using its physical features. To sustain the player's interest in the system, we also propose an action selection strategy based on a transition model of the child's mental state. The robot can estimate the child's state and select an appropriate action in the course of play. Part of the proposed algorithms was implemented on a real robot platform, and experiments were carried out to design and evaluate the proposed system.
著者
星野 由紀子 河本 献太 野田 邦昭 佐部 浩太郎
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.29, no.1, pp.77-88, 2011 (Released:2011-02-25)
参考文献数
21
被引用文献数
1

Continual and autonomous learning are key features for a developmental agent in open-ended environments. This paper presents a mechanism of self-regulated learning to realize them. Considering the fact that learning progresses only when the learner is exposed to appropriate level of uncertainty, we propose that an agent's learning process be guided by the following two metacognitive strategies throughout its development: (a) Switch of behavioral strategies to regulate the level of expected uncertainty, and (b) Switch of learning strategies in accordance with the current subjective uncertainty. With this mechanism, we demonstrate efficient and stable online learning of a maze where only local perception is provided: the agent autonomously explores an environment of significant-scale, and self-develops an internal model that properly describes the hidden structure behind its experience.
著者
横小路 泰義
出版者
一般社団法人 日本ロボット学会
雑誌
日本ロボット学会誌 (ISSN:02891824)
巻号頁・発行日
vol.27, no.4, pp.405-409, 2009 (Released:2011-11-15)
参考文献数
20
被引用文献数
1 2