著者
佐藤 ふう 佐藤 克成
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-22-00029, (Released:2022-10-31)
参考文献数
10

Nigirikawa is a leather tape attached to Japanese bow in Kyudo. It assists the “Teuchi” (the method of gripping bow), which is to twist the bow counterclockwise to make the arrow fly straight. Kyudo players select the materials of the Nigirikawa for ease of use from subjective impression. The objective of this study is to examine the effectiveness of grip strength in drawing the bow as an objective evaluation index. We attached four pressure sensors to the grip of the bow to measure the pressure during shooting and compared the four types of Nigirikawa (deer, shark, cow, and sheep). The results showed that the differences of gripping force depending on the ease of use of the Nigirikawa in two movements of “Daisan” and “Kai”. Therefore, we concluded that gripping force is effective as an objective evaluation index of Nigirikawa.
著者
粟野 直之 秋山 美菜子 村木 祐太 小堀 研一
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-19-00050, (Released:2020-08-21)
参考文献数
25
被引用文献数
1

Hairstyles are important for many women in visual attractiveness. However, it is difficult to objectively judge by themselves which hairstyle suits for them. Previous study has reported that circular-based complexity of psychological potential field (PPF), which can be calculated on digital images, indicates goodness of impressions for facial shapes. In this paper, we apply some complexities of PPF, including the previous complexity, to facial images to investigate whether good hairstyles for facial impressions can be quantified. Here, with constraining several facial components, subjective evaluation and objective evaluation have been compared by correlation analysis. Subjective evaluation adopts a paired comparison method, and objective evaluation adopts several shape analyses of PPF produced from each facial image. The results show a necessity to evaluate PPF with the gender separated. Moreover, some three-dimensional complexities of PPF indicated a certain effectiveness to assess good impression for hairstyles.
著者
片平 建史 武藤 和仁 橋本 翔 飛谷 謙介 長田 典子
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.17, no.4, pp.453-463, 2018 (Released:2018-08-31)
参考文献数
29
被引用文献数
1 6

In this study, by proposing a model with a hierarchical relationship, we reconsidered the methodology utilizing the semantic differential technique. The proposed approach divided the subjective evaluation into the evaluative aspect and descriptive aspect, and identified the former as the upper layer expressing the level of value and the latter as a lower layer expressing the level of semantics. The subjective evaluation data was obtained in evaluation experiments measuring the value and semantics for the three-dimensional objects. Based on the obtained data, the proposed model was examined to see whether it can reflect individual differences and the influences of evaluation contexts that have been conventionally been treated as errors. Results showed that the proposed model expressed the influence of context and individual differences and suggested the need for a hierarchical approach beyond the framework of the semantic differential method, such as the conventional EPA structure.
著者
石塚 賢吉 鬼沢 武久 加藤 茂
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.10, no.4, pp.523-534, 2011 (Released:2012-01-11)
参考文献数
22
被引用文献数
1

This paper describes a system which composes operetta songs fitting to story scenes represented by texts and/or pictures. Inputs to the system are original theme music, numerical information on given story scenes and story texts. The system composes variations on theme music and lyrics according to image of music and lyrics obtained from numerical information on given story scenes. Evolutionary computation is applied to generations of variations and lyrics. Using a vocal synthesizer and a general midi synthesizer, the system plays operetta songs as the variations on theme music with the lyrics. The system reflects user's Kansei to variations on theme music and lyrics using interactive evolutionary computation. This paper also describes the evaluation experiments to confirm whether the composed songs reflect impressions of story scenes appropriately or not.
著者
武井 秀仁 齋竹 隆貴 高橋 正人
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.21, no.2, pp.215-223, 2022 (Released:2022-04-28)
参考文献数
10

When performing sensory evaluation, it is necessary to consider not only using a lot of time and cost but also human factors such as stress of subjects. This study focused on solution viscoelasticity and peel force. In order to link above properties with sensory values, we performed sensory evaluation for subjects to various samples with different properties. The obtained sensory values were averaged to exclude influences of individual differences, and the correlation between the obtained sensory values and measured properties was investigated. As the results, high correlation was obtained between sensory properties about “moist”, “refresh”, “smooth”, and “sticky”. Also, high correlation was obtained between sensory properties about “sticky” and “skin familiarity” and the maximum value of peel force measured during 50 cycles of measurements. Therefore, when evaluating skin feeling of skin toner, it may be possible to substitute skin feelings to the evaluation of solution viscoelasticity and maximum peel force.
著者
池田 千登勢
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.16, no.3, pp.259-269, 2017 (Released:2017-08-31)
参考文献数
15
被引用文献数
1 2

The purpose of this study is to find effective design elements to make maps easy to use for people with poor directional ability. We conducted comparative experiments using 12 types of existing maps. 58 subjects tried to find their ways using several maps in large spaces such as shopping malls and stations with rather complex structures. After observing their behaviors, we conducted interviews to clarify supportive design elements of maps to find ways. As a result, we found some effective design elements such as vivid color tones, the right angle of bird's-eye-view, the right degree of deformation of illustrations, readable design from upside down position when maps are rotated, for example. We also found two important requirements of map design; (1) landmarks on maps should be easily collated with real landmarks, (2) relations between different stories of the building should be clearly described.
著者
宇治川 正人
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-21-00008, (Released:2021-06-30)
参考文献数
49
被引用文献数
1

This paper reports on the results of a literature review and text-mining analysis conducted to understand how the kawaii emotion had been expressed in Japanese. The Japanese term kawaii can be translated to English as lovable, cute, pretty, and sweet comprehensively. In Japanese, the kawaii emotion had long been expressed using different words, many of which have multiple other meanings. In addition, some words that had been used to express the kawaii emotion took on new meanings. The words that had been exclusively used to refer to the kawaii emotion are megushi, utsukushi, rotashi, kahayushi, and shiorashi. In modern Japanese, nuances such as ‘sweet’ and ‘pitiful’ were removed from the concept of kawaii whereas others such as ‘smiling’ were added.
著者
山田 歩
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.21, no.2, pp.161-165, 2022 (Released:2022-04-28)
参考文献数
16

Utility lines are sometime criticized as a prime factor in the unsightly visual impression of Japanese landscapes. This research investigates a cognitive bias leading the landscapes to seem to be wirescapes. Participants evaluated two kinds of landscape pictures: one with electronic lines and another where the lines were digitally eliminated. When evaluated side by side, participants showed clear preference for one picture over the other, typically strong preferences for wire-free landscapes, although when evaluated separately, they showed no preference. The findings suggest that people, at least Japanese people living in Japan, are insensitive to utility lines in their vision and that those who are exposed to wirescapes tend to form a similar impression to those who exposed to wire-free landscapes in a typical real-life situation, where a comparison isn’t readily available.
著者
伊藤 綾野 細谷 聡 清水 義雄 武田 大輔
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.8, no.2, pp.285-289, 2009-01-20 (Released:2016-01-25)
参考文献数
6
被引用文献数
1

The purpose of this study was to estimate the usage and comfort levels of wearing sectional pressure socks, and sectional pressure pantyhose through psycho-physiological responses. Experiment samples are socks of sectional pressure, normal socks, pantyhose of sectional pressure and normal pantyhose. The subjects were 20 female university students. Each sample was measured over the same period of time, one day, and checked using electrocardiogram measurement to determine psychological comfort and a questionnaire to determine physiological comfort. From results of electrocardiogram measurement, normal socks decreased psychological comfort more than socks of sectional pressure over time. Moreover, the difference in the psychological comfort between in pantyhose, normal pantyhose or pantyhose of sectional pressure could not be discerned by the questionnaire. From the results of the questionnaire, both socks and normal socks increased knots and discomfort as time passed, but socks of sectional pressure brought down knots and remained at a comfortable level. In pantyhose, pantyhose of sectional pressure felt more comfortable than normal pantyhose for all regions of the leg. However, as comparing thigh to ankle and calf, pantyhose of sectional pressure of comfortable sensation value exhibited discomfort, and physiological comfort showed no significant difference between pantyhose of sectional pressure and normal pantyhose after 6 hours. Therefore, we assumed that comfortable sensation for pressure of clothes was impaired, comparing thigh to ankle and calf. Consequently, we conclude that psycho-physiological comfort for pantyhose of sectional pressure was influenced by pressure of clothes on the thigh.
著者
武田 泰弘 加藤 俊一
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.9, no.2, pp.335-343, 2010 (Released:2016-11-30)
参考文献数
11

High-frequency waves, such as edges, and local distributions of intensity signal are important in the sense of material and textures. Color filter arrays, popularly adopted in digital cameras, capture only one of the R, G, or B values for each pixel. To capture full color data for each pixel, we have to interpolate the values from neighboring pixels. In this process, high-frequency waves, such as edges, may be lost in rough sampling and interpolation of color values. This paper proposes our new idea in interpolation of color values by probabilistically estimating 2D edge structure in high-frequent part to keep the original sense of material. Our basic idea is based on restoration of continuous digital line patterns, which corresponds to edge models. This paper also shows our experimental results and the performance comparing with the original full color image and the conventional method such as Hamilton method.
著者
齋藤 牧子 潮田 浩 和田 裕一
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.8, no.2, pp.361-368, 2009-01-20 (Released:2016-01-25)
参考文献数
14
被引用文献数
4 3

The effects of package color on taste impression by appearance of plastic bottled green tea were studied. In Experiment 1, participants rated the taste impressions (sweetness, astringency, mellowness, refreshment, umami, strength, flavor, quaffableness, liking) by appearance of plastic bottled green tea with nine color packages (red, orange, yellow, green, blue, purple, brown, black, and white). It was showed that the ratings varied with color for all these taste impressions. In Experiment 2, AHP (Analytic Hierarchy Process) procedure was used to investigate how participants evaluated their preference for colors. Three kinds of taste impressions (sweetness, strength, and quaffableness) were designed as evaluation items in AHP. The results revealed that green color made a favorable impression on all evaluation items. Cluster analysis was then applied to assess potential individual difference of the preference for taste impressions. It was shown that evaluation pattern could be classified mainly into three types (high scores on sweetness, strength, or quaffableness, respectively), and that there may be differences of the preference for colors among different types of the preference for taste impressions.
著者
熊本 忠彦 吉田 紫世理
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-18-00043, (Released:2018-10-16)
参考文献数
12

In this paper, we conduct a questionnaire survey on the web, and investigate how the impressions people feel from viewing stimulus images change by combination of fonts and background colors constituting the images. For the background colors, we adopt a total of six primary colors; three primary colors of light consisting of red, green and blue, and three primary colors of paint consisting of cyan, magenta and yellow. For the fonts, we adopt Gothic and Mincho types, and use non-bold and bold faces in each type. As impression scales used for rating impressions from stimulus images, we use not only “Legibility” and “Readability” conventionally used but also “Destruction,” “Passion,” “Nature,” “Peace,” “Honesty,” “Calmness,” “Freshness,” “Coolness,” “Sexy,” “Love,” “Curiosity,” and “Happiness,” which were selected from words representing impressions of the six primary colors.
著者
丸山 一彦
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.8, no.4, pp.1099-1104, 2009-03-31 (Released:2016-01-25)
参考文献数
37

A lot of enterprises are requesting the production system for which it appeals to the sensibility now. Therefore, all people's eyes are focused on the key word of “Customer Experience”. However, the experience model is not enough in the point of practical application. A concrete explanation of the idea how the enterprise should create customer experience value is insufficient. In this study, we thought “Customer Experience” to be “Entertainment value”. And, the Johnny's theatrical agency that was the enterprise of excellent was taken up as an object of study. We consider the creation of “Entertainment value” by using the case with kansei value that the TV performer of Johnny's creates.
著者
小池 隆斗 萩原 将文
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.21, no.1, pp.49-55, 2022 (Released:2022-02-28)
参考文献数
23
被引用文献数
1

The generation of attractive sentences for consumers is an important issue. In this paper, we propose a new method to generate title sentences that are more popular on YouTube, which is gaining large popularity in recent years. In the proposed method, the automatic generation of titles is regarded as a sentence style transfer task; The title sentence generated by the video creator is transformed into a more attractive one. Specifically, first, the latent variable is obtained by the back translation method. In the back translation method, it translates the original title into another language and retranslates it into Japanese. Then, style transfer is performed based on this latent variable to generate a more attractive title sentence. In addition, transfer learning is employed to address the problem of scarce training data. Subjective evaluation experiments have been conducted to show the effectiveness of the proposed method.
著者
佐藤 敬子 満倉 靖恵
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.9, no.2, pp.411-418, 2010 (Released:2016-11-30)
参考文献数
23

It has often been pointed out that each color has a particular impression and that there are certain similarities and individual differences in the relationships between a color and its impression. We now present a few examples of individual studies that have focused on color impression. In this paper, in order to examine the individual characteristics of color impressions, we propose a method that combines GA, PCA, and CA. GA is used to select suitable parameters from color attributes -namely, RGB, HSI, and L*a*b*. PCA is used to extract characteristics data from the selected parameters. Furthermore, CA is used to classify the data set into groups. In order to demonstrate the effectiveness of this proposed method, computer simulations are performed and the results are analyzed using data gathered from 6 individuals. As a result, characteristics data that were obtained by using GA differed for each subjects. Moreover, classification accuracy, which is the ratio classified same impression data into same groups, was more than 80% for all subjects. It is considered that the proposed method could be one of the effective methods for analyzing individual characteristics of color impression.
著者
金今 直子 大山 直子 清水 万里江 坂東 誉子 田和辻 可昌 松居 辰則
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.21, no.1, pp.123-133, 2022 (Released:2022-02-28)
参考文献数
25

In this study, we conducted an experiment that compared 27 schizophrenia patients and 29 healthy subjects in perception of emotions expressed by an NAO humanoid robot. We programmed the robot to express the eight basic emotions proposed by Plutchik (1984) which were anger, anticipation, expectation, joy, trust, fear, surprise, sadness, and disgust using Teshi et al. (2015)’s method of dynamically changing the robot’s eye color. We found a significant difference between the two groups of subjects in their judgements of the robot’s emotions. The results showed that the schizophrenic patients had difficulty in recognizing the robot’s emotions. In addition, the two groups showed different patterns of emotion misperceptions. The schizophrenic group’s misperceptions mistook positive and negative emotions. The misperception of schizophrenic patients may be caused by the similarity of colors and fast blinking cycles. We consider it resulting from the decline in information processing abilities of the schizophrenic patients.
著者
宮下 達哉 木村 敦 山村 豊 岡 隆
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.20, no.3, pp.265-270, 2021 (Released:2021-08-31)
参考文献数
27

The purpose of the present study was to examine whether art students would evaluate paintings based on the economic dimension of value (EDV). Art students (N = 193) were asked to rate 14 paintings (including seven good arts and seven bad arts selected from the Museum of Bad Art) on four scales of aesthetic evaluation. They were also asked to complete a questionnaire assessing their degree of the EDV. The results demonstrated that the EDV was related to aesthetic evaluations for both good and bad arts. These results suggest that art students with the high EDV appreciate paintings based on the EDV and focus on whether paintings would be sold.
著者
宮入 徹 下村 尚登 白坂 剛 戸井 武司
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-21-00051, (Released:2022-02-10)
参考文献数
31

To apply onomatopoeia to product design, we investigated the relationship between the sound symbolism of onomatopoeia and physical quantities. The target of evaluation was the operating tactile sensation of rotary switches. First, a subjective evaluation experiment was conducted in which participants were asked to provide free answers using onomatopoeic expressions related to their impressions of the operating tactile sensation. The obtained onomatopoeia was analyzed by quantitative text analysis using mora as the unit of analysis, and it was found that the phonemes of onomatopoeia used by the participants differed depending on the magnitude of the click torque of switches. Next, we examined the impressions of the onomatopoeia when the click torque of the rotary switch was sequentially changed via 7-point scale evaluation experiments. As a result, the correspondence between tactile sensation and onomatopoeia was grasped quantitatively. This paper shows that onomatopoeia can be used for quantitative product design.
著者
南川 直紀 小越 咲子 齋藤 幸江 小越 康宏
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.20, no.4, pp.397-406, 2021 (Released:2021-12-24)
参考文献数
20
被引用文献数
2

Facial expression is one of the most important social skills for smooth communication. Children with autism spectrum disorder (ASD) often have difficulty with facial expression communication and need support to acquire social skills. Therefore, we developed a training system for facial expression and a support system for recognition of facial expressions. In the training system for facial expression, we devised a user interface so that users can enjoy training by themselves. The user can make facial expressions according to the teacher’s image on the PC screen, and check his or her own facial expression and score with the PC camera. In the facial expression recognition support system, the user’s facial expression recognition is supported by displaying the expression of the person in front of the user in words on the smart glasses. These developed systems were evaluated based on usability, and improvements were discussed based on these evaluations.
著者
松田 憲 森本 敬子 長 篤志 木下 武志
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.13, no.1, pp.91-98, 2014 (Released:2014-02-18)
参考文献数
16
被引用文献数
1

In order to discuss the risk involved in purchasing products that cannot be tried when shopping online, this study investigated the difference in tactual sensations between fabrics and pictures, with a precondition that participants should not touch them. Sixteen participants were presented with 24 different textures (4 cm × 4 cm, 12 fabrics, 12 pictures) and were evaluated for tactual sensation. The result shows that two factors, “material sense” and “touch sense” could be extracted from the tactual sensation values. By interchanging the pictures and fabrics, much of the detailed information of the two factors was lost. The results also showed that fabric colors had psychological effects, which had a high possibility of giving a false impression to consumers. Therefore, if the psychological effect of colors giving a misleading impression is taken into considerations, it can be expected to mitigate the consumers' risk.