著者
新藤 透 津谷 篤 伴 浩美
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18840833)
巻号頁・発行日
vol.14, no.3, pp.409-417, 2015 (Released:2015-08-28)
参考文献数
21

This paper discusses the changes of magazines which women read according to the age using figures of the network, which we got from the answers to questionnaire of women's junior college students. The link of the network expresses frequent combinations of magazines read in the same period or frequent changes of magazines which women read. This paper covers fashion magazines, comic magazines and animation magazines. At first, it is found that the combination of magazines with a similar property are read in the same period. Next, changes of magazines which women read is clarified. 51.22%, 28.66%, and 19.51% of the college students read “Chao,” “Ribon,” and “Nakayoshi” in their childhood, respectively. Readers of “Chao” and those of “Ribbon” come to read fashion magazines or boys' comics for teenagers, and then street fashion or girly fashion magazines. “Nakayoshi” readers, however, tend to continue reading comic magazines sequentially.
著者
辛 恩僖 近江 源太郎 李 昇姫
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18840833)
巻号頁・発行日
vol.14, no.1, pp.71-78, 2015

This is a preparatory report of the study on the cognitive characteristics of color names in the congenitally blind. We conducted following two surveys on fifteen congenital blind persons to measure resemblance among color terms in the congenitally blind: (1) Ten participants were asked to recall color names similar to displayed color names which was also(originally)recalled by the participants. (2) Participants judged the similarities of all pairs of color names corresponding to 16 color names; siro, kuro, aka, ki, midori, ao, tya, murasaki, orange, pink, hai, kon, hada, mizu, sora, kimidori. For each of these names selected from recalled color vocabulary survey. The results show that the characteristics of congenital blind persons' color representations were absence of hue ordering seen in sighted people. Instead of hue ordering, multiple hue groups containing perceptually close color terms were identified; dark, light, warm, cool. This grouping could be explained through categorization process in Kay & McDaniel's modified basic term theory.
著者
大塚 聡介 小野 史典
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18840833)
巻号頁・発行日
2016

Mindfulness-based meditation is one of the most widely used techniques among many different meditation techniques. In this study, we examined the effect of mindfulness meditation on the performance of a task that requires control of timing. The participants performed a timing task after exercises of mindfulness meditation or silent reading. We analyzed accuracy (degree of closeness of measurements to the true value) and precision (standard deviation of measurements). The results showed that mindfulness meditation exercises increased timing precision of the performance, but did not influence accuracy of it. These findings suggest that mindfulness meditation stabilize the timing of human behavioral rhythms.
著者
佛木 真穂 萩原 将文
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18840833)
巻号頁・発行日
pp.TJSKE-D-16-00028, (Released:2016-09-30)
参考文献数
32
被引用文献数
2

In this paper, first, analyses of many maxims are carried out to obtain knowledge for heart-touching phrases. Next, a creation system for heart-touching encouraging sentences is proposed using these findings. As for analyses, we collected 1,830 maxims because heart-touching phrases have a large effect on healing and encouragement. As a result, some interesting findings could be obtained such that positive and sentimental words are often used in heart-touching sentences. Contrast and emphatic sentences also tend to contribute to impressive expressions. The proposed system utilizes these findings to create heart-touching encouraging sentences. We performed evaluation experiments. We compared the sentences created by the proposed system with sentences created by humans. Many output sentences received evaluation values close to those created by humans.
著者
千代 章一郎 田中 貴宏 平田 直人
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18840833)
巻号頁・発行日
vol.14, no.2, pp.285-290, 2015 (Released:2015-04-30)
参考文献数
6

This paper aims to consider the Kansei of the fourth graders of the elementary school to the public space through the analysis of the environmental estimation and the proposal by means of the use of Five Senses' icons and Thanks icons. The method can be categorized into three stages, the first being the conduction of the fieldwork and workshop about security in their school route and around school. In the workshop, students make suggestions about the security of a well-known city. The second being the collection of the result data discriminated in quantitative terms in order to understand their tendency and the third stage being the qualitative consideration of the proposed typical.According to the analysis during the estimation phase by the fourth graders of the elementary school, it is revealed that Thanks icons bring about the positiveness of the children.
著者
本間 幸徳 萩原 将文
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.12, no.1, pp.167-174, 2013 (Released:2013-02-20)
参考文献数
22
被引用文献数
1 1

In this paper, we propose an estimation of reader's emotion towards news articles using Twitter, and apply this method to the access log analysis of a news website. The proposed estimation method is divided into 3 steps: 1) The system collects tweets about news articles from Twitter. 2) The system tags each tweet with an emotion. 3) The system estimates the reader's emotion towards the news articles using tweets obtained in the second step. The system can tag an article with one or more of 11 emotions (anger, dislike, excitement, fear, like, joy, relief, sadness, shame, surprise, nothing). The experimental result shows the effectiveness of this method using Twitter for estimating the reader's emotion. For access log analysis based on emotion, we collected the access log of a self-produced news website. The system tags each collected news article with emotions using the proposed method. We analyzed the access log by using Hidden Markov model (HMM). As the result of access log analysis, we obtained some interesting findings such as that the users tend to read the article which causes excitement or surprise at the start.
著者
北岡 哲子 田中 兼一 北崎 智之 萩原 一郎
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.9, no.1, pp.43-49, 2009 (Released:2016-11-30)
参考文献数
10

Iyashi is a word that everyone often hears of in Japan. However, is it a feeling? a state? a process? The essence of Iyashi has not been clarified. Our target is to clarify the Iyashi structure and to use Iyashi to keep people's minds peaceful any time in the contemporary society to solve various problems by a scientific method. In our previous research, we analyzed and integrated the historical and social usage of Iyashi and several researchers' opinions and defined “Iyashi” as a stimulus and “Iyasareru” as a process. In this paper, we report the analysis of goods and that induce Iyashi to the mind of the observed persons. However, this time the first stage about goods analysis was recorded and we could get the elements of Iyashi goods. The final purpose of the analysis is to extract the main characteristics from goods to develop the machine that can make people's minds calm.
著者
金 多賢 北島 宗雄 李 昇姫
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.13, no.1, pp.181-189, 2014 (Released:2014-02-25)
参考文献数
23
被引用文献数
1 1

In the research on emotion, films have been used widely as a means for eliciting emotions in a laboratory because they affect psychological states of human beings. The studies by Philippot (1993), Gross & Levenson (1995) and Noguchi (2005) showed that specific emotion states, i.e., amusement, anger, contentment, disgust, fear, happiness, neutral, sadness and surprise, should be reliably elicited by films. In the media society we are living, the use of films as an effective representation for communicating information among ourselves has been increasing. As the previous studies showed, films should elicit emotions, and therefore the films used in the media society should affect the emotional nature of the media society. In order to establish a sound media society, it is required for those who produce films to understand appropriately the psychological states of the people who watch them. The purpose of this study was to develop producers' media literacy by the knowledge how specific films used in the media society should elicit specific emotional states of the viewers. We investigated psychological states of viewers in terms of their Kansei reaction, which is, in this experiment, the ability to induce the preference evaluation, i.e., like or dislike, when watching the films. We used four films associated with different types of information having the same playback time. Forty-nine participants carried out preference evaluations after watching the four films. We measured the Kansei reactions of the participants using 16 emotions proposed by Gross & Levenson (1995) and impression evaluations for 14 adjective pairs proposed by Gwasaki (2002). The result showed the way how the emotions and the impressions affected “like” and “dislike”. In particular, it was found that the emotion of “tension” is the key of the preference evaluation.
著者
松花 和貴 一川 誠
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-21-00084, (Released:2022-07-06)
参考文献数
9

The impression of sharpness of body movements (Kire in Japanese) is critical for aesthetical evaluation of body movements in dance, gymnastics, and martial arts’ Kata. However, the basis of impression formation of sharpness has not been empirically investigated to date. This study was designed to clarify how body movements’ speed affected impression formation regarding body movements’ sharpness. We also examined the effects of unexpectedly fast body movements on impressions of sharpness. Participants rated the impressions of sharpness, subjective speed, and unexpectedness of body movements when viewing movies of Karate Kata performance. Multiple regression analysis and path analysis revealed that subjective speed and unexpectedness affected impressions of sharpness of body movements and that subjective speed also affected them through unexpectedness. These results suggest that manipulating the speed and unexpectedness of movements effectively enhances impressions regarding the sharpness of body movements.
著者
入澤 裕介 長沢 伸也
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.12, no.2, pp.291-301, 2013 (Released:2013-04-18)
参考文献数
11

There are a lot of long-standing companies in Kyoto, these companies are famous in worldwide. Also, you can see a typical long-standing company in all categories of business. The product and service which these companies offers have provided the peculiar value that starts appealing to human sensibility. However, it is high possible that to keep providing the same product and service with the special value is left in the trend, and it often becomes impossible to carry on their business. So, they can not continue their business in a long term and it is impossible to be a long-standing company. The purpose of this paper is to analyze the change of product/service by innovation for the Kyoto long-standing companies. We present three long-standing companies case at Kyoto. First, it is the long-standing inn “Tawaraya.” Second, it is the long-standing incense “Yamadamatsu.” Finally, it is the long-standing Karakami (a sliding door) “Karacho.” According to the case studies based on interviews, we analyze their innovation of their Kansei product and service using the product innovation method.
著者
森島 美佳
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.8, no.4, pp.1011-1020, 2009-03-31 (Released:2016-01-25)
参考文献数
5
被引用文献数
2 2

Through this research, I intend to show how improving the fit of a mask can benefit sufferers of hay fever. Currently available masks absorbed a large amount of pollen during experiments. However, the effects of wearing these masks are unclear. Therefore, I am interested in the fit of masks on faces. For quantitatively evaluating the fit ability of a mask on a face, I developed a device that measures the strain behavior of sheets and faces at the time of wearing a mask. To investigate the fit ability, angle change and position change at the time of vowel pronunciation were measured using the developed device comprising two shape sensors and a digital video camera. There were five measurement points on both the mask and face: two points ‘nc’ and ‘ns’ on the nose, one point ‘cc’ on the cheek and two points ‘jc’ and ‘js’ on the jaw. The first letters ‘n’, ‘c’ and ‘j’ denote the nose, cheek and jaw, respectively. The second letters ‘c’ and ‘s’ denote the centre and side, respectively. Four types of masks made of different materials and of different shapes were adopted as experiment samples: a 2D gauze mask, 3D gauze mask, pleated non-woven mask and molded non-woven mask. The subjects were seven young women. The fit ability of a mask was studied from the viewpoints of angular differences and correlation coefficients between a mask and a face, and the distance between the mask and face was measured. Analysis of angle changes showed that at point ns, the gauze masks assumed a convex shape against the face. The correspondence between results obtained for the gauze masks was lower at points ns, jc and js, whereas that for the non-woven masks was higher at points nc and cc. Moreover, analysis of the position changes revealed that the maximum vertical distances of the gauze masks were larger at points jc and js. These results proved that different materials and shapes of a mask yield different fit abilities.
著者
稲村 博央 野間 裕子 荻野 晃大 庄司 裕子
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.9, no.2, pp.251-257, 2010 (Released:2016-11-30)
参考文献数
14
被引用文献数
1 2

There are many existing studies on information recommendation technology for presenting information better suited for the user's preference; however, no existing studies took account of human nature of being tired of the same old thing. This study has proposed a Kansei model that can be conscious of the boredom that arises from similar things repeated. Specifically, the model takes menu planning as a problem domain and formulates a sense of being tired of the same old thing. In addition, the study applied this Kansei model to actual data of menu planning and simulated a transition of the monotonousness level. Finally, it carried out an experiment with subjects to make a subjective evaluation for the same actual data, compared with a simulation result obtained using the model, and discussed the validity of the model created in this study.
著者
佐藤 文彦 金今 直子 四方 庸子 松居 辰則
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.21, no.4, pp.415-424, 2022 (Released:2022-12-26)
参考文献数
15

In this study, we conducted interview surveys and observational surveys for understanding the characteristics of counseling skills possessed by expert hairdresser, and developed an integrated model of activities and thought processes in counseling. As a result, the following three characteristics were suggested: (1) The counseling process is proposal-based rather than listening-based, (2) The thoughts in the observation phase are based on abstract cognitions about clothing, and (3) The decision-making in the observation phase are more frequently in line with the customer’s wishes. These are expected not only to explain the skills possessed by expert hairdressers but also to provide clues for discussing counseling by novice. Therefore, this study is expected to contribute to the expertise of hairdresser. In constructing the model, we developed a method for integrated visualization of activities and thought processes. This method is considered to be novel and useful in skill analysis.
著者
山本 莉沙 山田 博之
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-22-00028, (Released:2022-10-20)
参考文献数
12

In this study, we compared and evaluated whether different facial expressions on the package resulted in different evaluations of the confectionery by presenting participants in the experiment with different facial expressions on a fictitious package and conducting a pairwise evaluation. In the result, it revealed differences in the evaluation of “visual taste” and “familiarity” depending on differences in facial expression, although the effects of the combination and individual differences in preference were also observed. As for the influence of each part of the face, it was found that the mouth part influenced “familiarity,” while the eye part had a significant influence on the “visual taste” evaluation. This suggests that having a face on the confectionery package with an appropriate facial expression for the product itself will help people feel more comfortable with the product and understand information such as the type and strength of the product’s flavor.
著者
武内 達哉 萩原 将文
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.18, no.4, pp.273-278, 2019 (Released:2019-08-30)
参考文献数
16
被引用文献数
2 2

In this paper, we propose an emotion estimation method for words and its application to construct a word-emotion dictionary. Since the estimation of more delicate emotions in various natural language processing tasks is a crucial issue, we aim to estimate various emotions to a word. In order to realize it, we employ the distributional hypothesis and assume that an emotional word in a sentence influences the surrounding words. First, we collect more than 2,000 words expressing emotions from an emotion expression dictionary. By using these emotional words and a neural model based on Continuous Bag-of- Words (CBOW), we propose an automatic system to estimate the emotions of many ordinary words. As a result, emotion vectors for 20,000 words could be obtained. We carried out experiments to examine the accuracy of the vectors. It is confirmed that the generated emotion vectors reflect the emotion image for words that humans have.
著者
阪本 昌志 兒玉 隆之 中野 英樹 植田 智裕 森 郁子 谷 都美子 村田 伸
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.18, no.4, pp.279-283, 2019 (Released:2019-08-30)
参考文献数
23

We examined the effects of foot massage on healthy adult females’ mental and physical functions by electroencephalography as an emotional assessment method. We randomized 20 healthy adult females into 2 groups receiving a massage by a therapist (Group A) and mechanical massage using a commercially available massager (Group B), each of which consisted of 10 subjects. After massage, the lower limb volume significantly decreased in both groups, but Group A showed more favorable results related to comfort, pain, and feeling refreshed. Electroencephalography confirmed increased beta waves, indicating enhanced neuronal activity, in the medial prefrontal cortex and anterior cingulate gyrus of Group A after massage. The results suggest that foot massage by a therapist positively influences not only physical functions, but also mental conditions.
著者
佐藤 智明 菅沼 睦
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.12, no.4, pp.499-509, 2013 (Released:2013-12-11)
参考文献数
16
被引用文献数
3 2

The concept of entropy which was introduced as a thermodynamic property has been extended to the economics theory, information theory, and others. Even though “entropy” is used in many fields of science, it is not easy to understand the concept of entropy, as well as describing it by words/terms. We assume that one of the causes of such difficulty is the gap between psychological quantity caused by words/terms used in explaining the concept of entropy and actual entropy value. In this report, we investigated the correlation between the entropy and the psychological quantity obtained by showing binary dot pattern images to participants, and examined the correlation between the entropies calculated by several different algorithms and the psychological quantity by three verbal expressions. We have found that the entropy calculated by means of measuring the length between each black pixel has highest correlation to psychological quantity.
著者
高橋 直己 上野 舞夕 浜田 百合 庄司 裕子
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
pp.TJSKE-D-21-00040, (Released:2021-12-15)
参考文献数
23

Emojis are extensively used to convey emotional nuances non-verbally in computer-mediated communication. Previous studies have examined how emojis are used and how they change the expression of a sentence, as well as the subsequent impression of the reader. Regarding whether the writer’s emotion is understood correctly by readers, evidence shows that emojis can enhance specific emotions. However, the effects of variation in the kinds of sentence, emotion, and emoji on the shifting emotion conveyed have not been studied. In this study, we examined the various factors that affect the shift in emotions being communicated. Our results demonstrated that positive emotions can be communicated more correctly compared with negative emotions and that smiley emojis (a.k.a. emoticons) can communicate emotions more clearly compared with other kinds of emoji.
著者
西村 崇宏 平川 純 土井 幸輝 藤本 浩志
出版者
日本感性工学会
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.19, no.2, pp.199-206, 2020 (Released:2020-04-30)
参考文献数
28

This study aimed to evaluate the influence of the work posture due to palm rejection on the mental workload caused by handwriting using a stylus. We conducted an experiment, in which the work posture due to palm rejection and the screen tilt angle were evaluated using the input time and the NASA task load index. The results indicated that when the screen tilt angle was 0-30°, the mental workload could be reduced by enabling palm rejection; however, the input time was not affected. Moreover, after examining the influence of the screen tilt angle, we concluded that tilting the screen by 20-30° would be most preferable, regardless of whether palm rejection occurred or not.
著者
水本 徹 山崎 和彦 山岡 俊樹 中平 増尚
出版者
Japan Society of Kansei Engineering
雑誌
日本感性工学会論文誌 (ISSN:18845258)
巻号頁・発行日
vol.14, no.1, pp.17-27, 2015 (Released:2015-02-10)
参考文献数
16
被引用文献数
1

Persona method is very effective method to improve customer's satisfaction. And, personas are suitable for development of BtoC (Business to Consumer) products. Facility personas are an idea that extends personas to development for BtoB (Business to Business) products. Facilities personas are personas that added organization model, facilities model and other items to conventional personas. By using facility personas, we can discuss not only about usability but also about specifications as function and performance. In this paper, we reported about how to build and how to use facility personas.